buster00 wrote:
Will we finally discover the reasons and motives behind Scare Glow? Is he supposed to be the ghost of Skeletor or what?
And if so, how does Skeletor die?
Bulimia...
buster00 wrote:
Will we finally discover the reasons and motives behind Scare Glow? Is he supposed to be the ghost of Skeletor or what?
And if so, how does Skeletor die?
SilentBobX wrote:But as far as Stinkor, think about it. If there was a godawful smell that smelled like rotten garbage, farts, and worse all rolled into one stinking up your castle, wouldn't you want to get out asap? And of course with the enemy on the outside waiting, it'd be a sure disaster. Plus, if you're busy holding your nose and not concentrating on your enemy, it's a surefire way to get a sword in the back. Not that they'd do that on a kids show of course but you get the idea.
Mahalo
minstrel wrote:SilentBobX wrote:But as far as Stinkor, think about it. If there was a godawful smell that smelled like rotten garbage, farts, and worse all rolled into one stinking up your castle, wouldn't you want to get out asap? And of course with the enemy on the outside waiting, it'd be a sure disaster. Plus, if you're busy holding your nose and not concentrating on your enemy, it's a surefire way to get a sword in the back. Not that they'd do that on a kids show of course but you get the idea.
Mahalo
Couldn't you just render Stinkor ineffective by, you know, staying upwind?
havocSchultz wrote:minstrel wrote:[quote ="SilentBobX"]
But as far as Stinkor, think about it. If there was a godawful smell that smelled like rotten garbage, farts, and worse all rolled into one stinking up your castle, wouldn't you want to get out asap? And of course with the enemy on the outside waiting, it'd be a sure disaster. Plus, if you're busy holding your nose and not concentrating on your enemy, it's a surefire way to get a sword in the back. Not that they'd do that on a kids show of course but you get the idea.
Mahalo
Couldn't you just render Stinkor ineffective by, you know, staying upwind?
SilentBobX wrote:My guess is that they just sat around a table, got shitfaced drunk with a bunch of the characters pictures laying around and named them inbetween bong hits.
It makes sense now........
But as far as Stinkor, think about it. If there was a godawful smell that smelled like rotten garbage, farts, and worse all rolled into one stinking up your castle, wouldn't you want to get out asap? And of course with the enemy on the outside waiting, it'd be a sure disaster. Plus, if you're busy holding your nose and not concentrating on your enemy, it's a surefire way to get a sword in the back. Not that they'd do that on a kids show of course but you get the idea.
Mahalo
tapehead wrote:So those plastic pre-moulded figures could actually stand balanced on their own legs, I always thought.
buster00 wrote:Looking back, I get the feeling that someone at Mattel created Stinkor on a bet.
"These He-Man toys are selling so goddamn much, I'll bet we could take a Mer-Man, put Mekaneck's armor on him, give him a skunk paint job...and its only special feature is that it smells like shit. And it'll STILL sell."
"Ha! I'll take that action! No WAY are kids gonna be THAT gullible!"
"I was told the current idea is to make Eternia here on Earth, kind of like a modern day Middle Earth.
TheButcher wrote:He-Man news from CBR:"I was told the current idea is to make Eternia here on Earth, kind of like a modern day Middle Earth.
Didn't Hollywood do this with the first movie?
And didn't that movie bomb at the box office?
LaDracul wrote:No, Eternia was from a different dimension. In fact, Marlena was really an Earthling that found it on a space mission, but she then settled down with Randolph.
But that's why they needed that cosmic key, so they could get back to their dimension.
Lord Voldemoo wrote:LaDracul wrote:No, Eternia was from a different dimension. In fact, Marlena was really an Earthling that found it on a space mission, but she then settled down with Randolph.
But that's why they needed that cosmic key, so they could get back to their dimension.
I think he meant that the bulk of the story in the movie took place on earth.
Fried Gold wrote:Even though this Joel Silver produced He-Man film apparently already has a writer (and is likely to be production hell for a little while longer), comic book writer Kaare Andrews has put together an animated video pitch for the job - you can read more about it and watch the video here:
http://www.iesb.net/index.php?option=com_content&task=view&id=3580&Itemid=99
buster00 wrote:Fried Gold wrote:Even though this Joel Silver produced He-Man film apparently already has a writer (and is likely to be production hell for a little while longer), comic book writer Kaare Andrews has put together an animated video pitch for the job - you can read more about it and watch the video here:
http://www.iesb.net/index.php?option=com_content&task=view&id=3580&Itemid=99
I'm sure I'd like that video a lot more if it didn't have a big IESB logo over the whole thing.
Fried Gold wrote:buster00 wrote:Fried Gold wrote:Even though this Joel Silver produced He-Man film apparently already has a writer (and is likely to be production hell for a little while longer), comic book writer Kaare Andrews has put together an animated video pitch for the job - you can read more about it and watch the video here:
http://www.iesb.net/index.php?option=com_content&task=view&id=3580&Itemid=99
I'm sure I'd like that video a lot more if it didn't have a big IESB logo over the whole thing.
http://www.youtube.com/watch?v=3UzNqjeTO6M
buster00 wrote:Fried Gold wrote:Even though this Joel Silver produced He-Man film apparently already has a writer (and is likely to be production hell for a little while longer), comic book writer Kaare Andrews has put together an animated video pitch for the job - you can read more about it and watch the video here:
http://www.iesb.net/index.php?option=com_content&task=view&id=3580&Itemid=99
I'm sure I'd like that video a lot more if it didn't have a big IESB logo over the whole thing.
Oh, it's a Skeletor movie. Obviously we can only speak in broad strokes, but how about this? Thus far, at least, there are no invented new characters plopped into it-and if we and Mattel have our way there will never be.
"We campaigned and pushed-everything short of getting on my hands and knees begging-for Mattel to hear it, and they did. We got in the room and we basically spoke through not only one movie, but three movies, all the way down through our dreams for the titles for the second and thrid movies and which characters appeared when," Marks said.
While the screenwriter admits that the public at large may not "get it" when ti comes to 'He-Man', the true fans do and he is not going to shy away from some of the cartoony aspects of the character. "Obviously you can't make a He-Man movie and be afraid of the word 'He-Man.' You have to get into there. But I think fans will be very pleased when they see how 'He-Man' is spoken."
Naturally the movie's villain will be Skeletor and fans who blanche at moviefied characters standing in for the real villains will be happy. "Obviously we can only speak in broad strokes, but how about this? Thus far, at least, there are no invented new characters plopped into it-and if we and Mattel have our way there will never be. We're talking about the He-Man mythology.
"So what we're talking about doing, in the same way as Batman Begins, we're going back to the original thing, let's build it from the ground up again. How can we find our way in? How can we jump into Adam's life at an interesting point where new audiences will respect him? It's an Adam origin story, and it's a Skeletor origin story."
Marks also poo-poos internet rumors that the concept will change radically from the orignal cartoons. "There's some stuff going around...we should clear that up. There's some rumor spreading that he's a soldier in the Iraqi war. Where did they get that? This is an Eternian movie and it's a story about an Eternian hero. We're not going to Earth, here. We're not going to the modern world. We're not going to a strip mall in the Valley."
Marks' passion for the character goes all the way back to the original toys and he wants the movie to address things that have never been seen before in the cartoons (like why He-Man and Skeletor's swords mated together in the early toys). All in all, he wants the movie to be big.
"The original material suits itself to a great, 'Lord of the Rings'-scale-and yet high-tech-cool movie."
http://www.comics2film.com/index.php?a=story&b=30007
TheButcher wrote:source: iesb
Justin Marks on He-Man:Oh, it's a Skeletor movie. Obviously we can only speak in broad strokes, but how about this? Thus far, at least, there are no invented new characters plopped into it-and if we and Mattel have our way there will never be.
That gives me a little bit of hope.
Fawst wrote:Interesting that he talks about the swords "mating" in the toys... I don't believe it ever WAS addressed in the cartoon... but I know for a FACT that it was addressed somewhere. I forget if it was in one of the comics that came packed-in with a figure, or if it was part of a record/book combo that I had as a kid, but they clearly demonstrated that both swords combined to unlock Castle Grayskull's true nature. Skeletor even succeeded in getting both swords into the lock, but He-Man beat him, then pulled his half of the sword out, sealing the gate again. It was pretty slick.
So far, this guy is speaking my language. And considering I actually ENJOYED his treatment of Voltron (which I haven't read, but I did read latinoreview's review), I think I'm going to like this guy's take on He-Man. ESPECIALLY now that he's squashed those Earth/Soldier rumors.
Fawst wrote:Ugh, Cringer... must they have Cringer? Can't Adam just simply have his "steed" be a non-talking, non-goofy giant feline? That would be awesome if instead of horses in Eternia, they had giant cats. I mean, why are there only two? Battle-Cat and Skeletor's panther? They should have more than that.
I still think they should also expand on the mythology, these guys should be near to godlike.
Fawst wrote:That's not a bad take on it... it wasn't what I had in my mind
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