Peven wrote:again, showing no real firsthand experience, you must be getting this from some dude who was huffing petrol while he played games during the 90's, because the Saturn's Tomb Raider was hands down better than the Playstation version. it also had superior controls, the general shape of which everybody copies now, curved to fit the hand better when Sony still had people wearing blisters in their palms with squared off edges on their Playstation controls. the reason why the Playstation won the head-to-head was available titles, plain and simple. Sony had a large library of title rights to various properties (due to their beatdown by VHS they knew from experience the better quality system doesn't always win, it is about the software) from aquisitions of companies like Columbia Pictures, and Sega.....did not. when people would look at the wall of games they saw that Playstation clearly had a bigger selection of games, some popular games that Sony smartly kept Sony-only, and that so Sega was outmaneuvered just like Sony had gotten burned when their superior Beta was beaten by an inferior VHS. history repeats...kind of
Well i didn't need to show fist hand experience in order to prove that it wasn't just me who told sega to fuck off when they brought out the Saturn.
The Saturn's version of Tomb Raider had sub-par graphics, as did most 3D games on the machine, because the gfx chip drew squares instead of triangles.
The reason Sony had lots of titles was that their machine wasn't a complete pain to code for.
Virtua Fighter was Sega's big title & it was coded to use one cpu for the character on the left & the other for the right, but even with that, if you play Virtua Fighter on the 32X & then the Saturn, you'll find that the 32X version is the most playable (in terms of framerates, glitches, etc.) version, even though it had worse gfx (although they were good for the 32X).
I've said time & time again that the Saturn had the best controller of any system. The layout was perfect for 2D fighters (& the Saturn had tonnes), so at least we agree on something, kinda.
You're so right about everyone copying the design. Just look at the 360 controller, or the PS3, even the Dreamcast. Oh, wait, those are all 4 button layouts, sticking to the same shit nintendo introduced with the SNES.
Sorry, you said "overall shape", so Sega invented round edges?
Can we not just agree that it had some amazing 2d fighters & move on?
stereosforgeeks wrote:Yeah! My neighbor had one of those things. I swear I played some sort of alien/predator game on it.