Batman: Arkham Asylum (NOW WITH SPASMIC TEASER TRAILER!)

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Re: Batman: Arkham Asylum (NOW WITH SPASMIC TEASER TRAILER!)

Postby Spandau Belly on Tue Jan 03, 2012 9:40 am

So I played the first Batman game through because I wasn't sure if the story was going to lead into Arkham City and I thought maybe there's tricks you'd learn in the first one that they would assume you just know in the second.

This game was pretty good. The aspect I liked most about it was the stuff like a Hitman game where you have to sneak around and take down a room full of baddies all stealthy.

The brawler aspect of the game was okay, but the control system was a bit too simple and lacked control at times. I couldn't always predict which way Batman would go, I would just press 'strike' and the computer would pick which guy it wanted me to fight next. This was annoying in stages where you are fighting a bunch of thugs and a big guy occassionally rams through because I would end up in his path even though I wanted to fight a guy who wasn't in his charging path.

The game was fairly short, but that was probably a good thing because it was pretty repetative. The Batmanishness of it was excellent. I am not a big comic book guy, but I did enjoy all the fun trivia stuff. And they worked in lots of good characters.
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Re: Batman: Arkham Asylum (NOW WITH SPASMIC TEASER TRAILER!)

Postby TonyWilson on Tue Jan 03, 2012 11:34 am

Yes repetitive is the word. Fun game but some bits dragged (every scarecrow level for example) and not allowing you to have the full bat arsenal to begin with was a bit of a cheap way of limiting things. Still the stealth and inverted takedowns were incredibly fun and made you feel very Batman like.
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Re: Batman: Arkham Asylum (NOW WITH SPASMIC TEASER TRAILER!)

Postby Spandau Belly on Tue Jan 03, 2012 12:08 pm

Oh yeah, I felt like I was Batman every second of this game. There was immense joy in doing all those trademark Batman things like the inverted takedowns and gliding down from on high and kicking a dude in the face. And the bad guys were all depicted perfectly. I was really glad they went more along the lines of the 90s cartoon and not the Nolan movies (even though I like those).

I think if the brawler aspect of the game had been a bit more sophisticated the game wouldn't have felt so repetative. I found the brawling very easy and was just pressing one button over and over. Even in a Double Dragon game from 20 years ago there was more of a sense of strategy in the fighting in terms of dividing and conquering the bad guys and which guys you focus on first. With this you just jumped into a pile of dudes and started swinging your fists and you'd come out on top every time.
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Re: Batman: Arkham Asylum (NOW WITH SPASMIC TEASER TRAILER!)

Postby Nachokoolaid on Wed Jan 04, 2012 3:25 am

I think Arkham City fixed a few of the issues y'all are discussing. The combat feels much more fluid and responsive to me, and they've incorporated gadgets into the combat now, so that's a cool twist, not to mention a ton of new animations.
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Re: Batman: Arkham Asylum (NOW WITH SPASMIC TEASER TRAILER!)

Postby Maui on Fri Jan 13, 2012 8:57 pm

I'm 33% through this game and loving it so far. The inverted takedowns are a blast! I now have the cryptographic sequencor so this really opens things up in the game. Wuhuh!
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Re: Batman: Arkham Asylum (NOW WITH SPASMIC TEASER TRAILER!)

Postby Bob Samonkey on Fri Jan 13, 2012 11:45 pm

*rimshot smilie*
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Re: Batman: Arkham Asylum (NOW WITH SPASMIC TEASER TRAILER!)

Postby Maui on Mon Feb 06, 2012 10:21 pm

Finished the game. Now, I am just going around collecting riddler trophies, bios and upgrades. I plan on starting Arkham City soon. I really had a blast with this game.
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Re: Batman: Arkham Origins

Postby TheButcher on Thu Aug 15, 2013 1:03 pm

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Batman: Arkham Knight Game Tomorrow

Postby TheButcher on Tue Mar 04, 2014 12:06 am

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