Little Big Planet (Now with 100% more WATER!)

All things controller driven will be talked about here.

Little Big Planet (Now with 100% more WATER!)

Postby King Psyz on Tue Sep 08, 2009 3:15 pm

So I thought I had started a thread for this game. But it's prety much the best game ever.

Take the best of platform gaming (mega man, mario, etc.), add in (mostly) real world physics engine, then allow players to use the same tools the developers used to create your own games and levels.

I have been a part of the community for this game since it's beta test a year ago and it never ceases to amaze what people can create with the insanely simple to use tools provided.

Basiclly you have several "materials" at your disposal. Finishing the levels and challenges made by Media Molocule gives you more and more to work with, as does completing a healthy list of tutorial classes. You can shape these materials using the cookie cutter shapes or moving them with the controller to "paint" a shape. You have three horizontal planes to work with along with 4 "thin" layers as well. There's also a toolbox of different gadgets and equipment to use that also share specific physics. From rubber bands, to nuts, electric motors, springs, explosives, switches, chains, pistons, sound effects, etc. to attach everything together or creat machines, vehicles, and hazzards.

Then you're given 20 spaces to work in of varrying size with a themometer on the left side. This lets you know how full your level is. Simple shapes and repeated materials allow for more, where as complex shapes or several materials eat up space quickly. This forces one to be more creative with inventions and hazzards and also to optimize level design, very usefull for those looking to break into game design. You learn level mechanics, story telling, and smart engineering.

People have recreated famous songs using switches and simple sound effects, recreating classic and current games (I made a lenghty Donkey Kong level myself), building simple race cars to complex mechs and tanks, and original platform and challenge levels that rival many retail games. When you are happy with a created level you can share it for free with every and anyone who plays by publishing a level. Levels stay online until you delete them or until you breech the ToS (no porn, no © infringement [some companies have placed their IP on a unpublished "white list" with sony and Mm allowing for fair use]).

The community here is ingenious, and people have invented and shared graphical glitches, costume building ideas, custom machines and vehicles, logic gates, and more. There's currently well over a million published levels online and more everyday, so even if you have no intrest in creating levels you have endless replay value.

Right now I have made a costume tutorial, a Golf Course, a Lightcycle race, Donkey Kong, and now I am working on the begining of my magnum opus. I created an animated Octopus boss battle like the old school platformers with a main boss bigger than the screen can show. Currently they're testing adding water with working phyisics to the game as well as the ability to create with up to 4 players over the network in real time. Wood floats, steel sinks, beach balls float on the surface, etc.

Sony is also set to release a Game of the Year edition including more story levels (commisioned from community creators by Sony), and $30 in DLC content, including most of the recent game material packs and the famous Metal Gear Solid DLC (new story levels and tools like the paintgun).

I am more than happy to assist someone in completing levels if you see me online or showing you some of my favorites.
Last edited by King Psyz on Tue Dec 22, 2009 4:53 pm, edited 1 time in total.
King Psyz
PSYZ MATTERS, DO YOU?
 
Posts: 4906
Joined: Fri Dec 09, 2005 10:11 pm
Location: anywhere but here

Re: Little Big Planet (Now with 100% more Game of the Year ver.)

Postby magicmonkey on Tue Sep 08, 2009 9:33 pm

I'm looking forward to seeing this on PSP, its a real old skool seeming type of game and everyone I know who has played it are nuts about it. Incidentally, just what are these game of the year versions about? Is it really THE game of the year, or just an excuse to repack it with goodies and cash in on a second wave?
magicmonkey
I AM fucking Zen
 
Posts: 6031
Joined: Thu Oct 20, 2005 8:26 am
Location: Shanghizzo

Re: Little Big Planet (Now with 100% more Game of the Year ver.)

Postby Pacino86845 on Tue Sep 08, 2009 11:54 pm

Must. Resist. Urge. To buy PS3!
User avatar
Pacino86845
EGYPTIAN LOVER
 
Posts: 14064
Joined: Mon Jul 18, 2005 5:20 am

Re: Little Big Planet (Now with 100% more Game of the Year ver.)

Postby King Psyz on Wed Sep 09, 2009 1:42 am

ONE OF US

ONE OF US

Seriously, with the smaller quieter console and @$300 now there's no reason not to. Plus you'll get all the stuff for LBP I paid $30 for...
King Psyz
PSYZ MATTERS, DO YOU?
 
Posts: 4906
Joined: Fri Dec 09, 2005 10:11 pm
Location: anywhere but here

Re: Little Big Planet (Now with 100% more Game of the Year ver.)

Postby King Psyz on Tue Dec 22, 2009 4:51 pm

WATER COMES TO LITTLE BIG PLANET...

TODAY!

So for zoners in Little Big Planet already or getting into it soon, today WATER is added to LBP via DLC.

$5.99 gets you Pirates of the Caribbean levels, materials, objects, music, stickers, water, and water related tools and a canibal costume.

Another $5.99 and you get costumes for Jack Sparrow, Elizibeth Swan, Tia Dama, Capt. Barbosa, Will Turner, and Davey Jones.

If you're a cheapskate, expect a 'flood' of water levels to be published throughout the next few weeks which you can access for free!
King Psyz
PSYZ MATTERS, DO YOU?
 
Posts: 4906
Joined: Fri Dec 09, 2005 10:11 pm
Location: anywhere but here


Return to Games

Who is online

Users browsing this forum: No registered users and 1 guest

cron