Spandau Belly wrote:Microsoft just seem to be shooting themselves in the foot every way they can with this new console. I really can't imagine what board of execs thought that the best way to compete with Sony was to have no advantages.
My X360 works fine, and there's probably about a million games for it that I haven't played, so I'll stick with it until it dies. After that, I'll re-evaluate. I don't really play videogames much, and I generally like simple retro games, so Ouya might be the system for me.
Citing numerous sources within Microsoft, and the fact that the XBox Q&A section is currently being updated. (UPDATE: It’s official now. ) Giant Bomb was first to report, via an exclusive that pretty much brought their site to a standstill, that Microsoft will be announcing a complete about face on, well, everything dumb about the XBox One today. To get more specific about what that means, though:
No more always online requirement
The console no longer has to check in every 24 hours
All game discs will work on Xbox One as they do on Xbox 360
Authentication is no longer necessary
An Internet connection is only required when initially setting up the console
All downloaded games will function the same when online or offline
No additional restrictions on trading games or loaning discs
Region locks have been dropped
Again, the official word from Microsoft hasn’t hit just yet (though multiple news sources on Twitter caught a fast glimpse of the announcement on XBox Wire before it vanished), but Patrick Klepek, the gentleman who broke it originally, is vetting highly for his sources. And really, this was pretty much Microsoft’s only viable move. Everything out of that company since May 21st has been like watching a YouTube video of Sideshow Bob stepping on a rake for a month straight. Eventually, it starts being sad.
So, technically, Microsoft may have just bought themselves back in the game. With a system that’s still $100 more than its competition. They still have 4 or 5 months to win back the folks who already threw down to pre-order a PS4, but are gamers going to put up with a company that stood so firmly behind not having their best interests in mind? Dunno. All the DRM smoke-and-mirrors aside, they actually had a decent showing of games at E3. We’ll see if they can leverage it to dig themselves out of their own grave.
TheBaxter wrote:can't ever recall a company being forced to reverse course so completely on their policies by one of their competitors.
i wonder how much this fouls up things behind the scenes for them. do they have to do a lot of last-minute reprogramming of these machines? do they need to rework agreements with game publishers who were expecting more rigid DRM controls?
and will anybody trust them that they won't change course again in another year once they feel like they've gotten enough people to buy in to their console?
TheButcher wrote:This is the most ambitious game in the universe
'No Man's Sky' swaps fetch quests and missions for a living, breathing universe of infinite possibility
TheBaxter wrote:what is a BSG Viper doing in this game?
Rich Johnston wrote:Console Wars: Sega, Nintendo, and the Battle that Defined a Generation (Room 23ABC, 2:30PM).
Remember when Sonic took on Mario and tried to prove that Sega does what Nintendon’t?
Revisit the first generation of console wars with author Blake J. Harris (Console Wars: Sega, Nintendo, and the Battle that Defined a Generation) and some of the video game personalities who were in the trenches—Tom Kalinske (Sega of America), Al Nilsen (Sega of America), Bill White (Nintendo of America), and Perrin Kaplan (Nintendo of America), as well as Julian Rosenberg, producer of the upcoming Console Wars documentary.
Expected to Appear: Blake J. Harris, Tom Kalinske, Al Nilsen, Bill White, Perrin Kaplan.
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