godzillasushi wrote:Wow ASE you're busy today!
I don't like the idea of a Splinter Cell taking place in the daytime completely. I wouldn't mind levels like that split up over the course of an entire game, but strictly daytime levels means that it is just like every other 3rd person game. It was set apart because of the use of stealth. I can't argue that it might not be cool and all, but Sam Fisher is great because the levels were unique and dark. I guess they felt they needed to take it into a new direction, but there are other ways of doing something different without sacrificing the one thing that made the series popular.
Hardly busy. Just thought I'd share that Splinter Cell information with everyone and happened to hear about the trailer for Call Of Duty 4 at the same time. Although, I can tell you that I've got an interview lined up with Bizzare Creations this week; if anyone has any questions they'd like me to ask, PM me with them...don't post them here.
As for Splinter Cell; remember i've translated that info from German which in turn was translated from Finnish, there's bound to be some misunderstanding somewhere BUT, i think I've pretty much got most of it and it definately makes note that a PS3 conversion is likely. Maybe that's why they've moved it out of the shadows so to speak. Anyway, I kinda like the idea about Sam Fisher moving out of the shadows. It's been the main feature of every game so far and I'd just for once like to see something a little more challenging. Some of the ideas in SC:C are kind of similar to the Hitman games where you have a suspicion meter that guages how inconpicuous you are on a level. I've always liked the Hitman games and felt that some of the elements in there could be expanded upon and improved; I've got high hopes Ubisoft can do that.
Oh and whoever mentioned Assasins Creed? I saw some new shots of that the other day, I'll try and find the link. It looks fantastic, absolutely stunning. Have you heard the concept though? The story is really outlandish.
A quick edit to add this for any Square Enix fans here.
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THE LAST REMNANT
The first pictures of SqaureEnix's nextgen RPG have surfaced. Confirmed definately for PS3 and 360 too, it's the first RPG to utilise the Unreal 3 engine.
Directed by Hiroshi Takai, (Final Fantasy V, Legend of Mana, Ys), the game is expected to appear in the spring of 2008.
Like most SqaureEnix titles, combat in the game is turn-based, (I'm not sure of turn based combat anymore, it's a bit boring I think), and utilises Swords and Magic. (No Surprise there then)
The story, like most Japanese RPG's, is incredibly rediculous but players are given a choice of character at the beginning. Supposedly one is very Japanese in his style and fighting skills, the other is very Western. If i read it right, the western style guy is also the villain? Hmmm...
Anyway, it's a first look, so here ya go. Pictures arent the best but they're clear enough,
Looks pretty tasty eh?